I went to the prefab scene (select instance, click Open button), deleted the child that appeared in the wrong order. With no way to fix it besides nuking the prefab instance and re-instantiating it. Basically, as reported, this bug makes it impossible to effectively reorder a prefab's children, as the children's order within a prefab instance (in the production scene) doesn't match the children's order in the asset prefab. I think this needs to be a bit more I can confirm this is still broken in 2019.1.5. I think this may be one of the causes of the problem I noted in my first post.ĮDIT: Then, after more re-arranging in Prefab B, Bchild4 magically moves to where it should be. I have to drag Achild2 and Achild1 down one by one. And if I want to move Bchild4 back up to where I think it should be, I can't do it directly. Instead it is added at the end, making all of A's new children being between B's children. I would expect Bchild4 to be added between Bchild3 and Achild1 like this: Then, I decide Prefab B needs a new child, so Prefab B becomes Prefab A is created as a variant of Prefab B and starts as: OK, one thing that might cause problems I've found is:
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